On Tue, Mar 04, 2014 at 06:20:09AM +0100, Mike Galbraith wrote:
> Greetings,
> 
> While rummaging around looking for HTH a gaggle of weird a$$ machines
> can manage to timewarp back and forth by exactly 208 days, I stumbled
> across $subject which looks like it may want to borrow Salman's fix.
> 
> clocksource: avoid unnecessary overflow in cyclecounter_cyc2ns()
> 
> As per 4cecf6d401a "sched, x86: Avoid unnecessary overflow in sched_clock",
> cycles * mult >> shift is overflow prone. so give it the same treatment.
> 
> Cc: Salman Qazi <[email protected]>
> Cc: John Stultz <[email protected]>
> Signed-off-by: Mike Galbraith <[email protected]>
> ---
>  include/linux/clocksource.h |   11 ++++++++---
>  1 file changed, 8 insertions(+), 3 deletions(-)
> 
> --- a/include/linux/clocksource.h
> +++ b/include/linux/clocksource.h
> @@ -77,13 +77,18 @@ struct timecounter {
>   *
>   * XXX - This could use some mult_lxl_ll() asm optimization. Same code
>   * as in cyc2ns, but with unsigned result.
> + *
> + * Because it is the same as x86 __cycles_2_ns, give it the same treatment as
> + * commit 4cecf6d401a "sched, x86: Avoid unnecessary overflow in sched_clock"
> + * to avoid a potential cycles * mult overflow.

Do we normally reference a particular commit in a comment? Why not just 
grab the same comment and add a "this is grabbed from arch/x86/... ?

>   */
>  static inline u64 cyclecounter_cyc2ns(const struct cyclecounter *cc,
>                                     cycle_t cycles)
>  {
> -     u64 ret = (u64)cycles;
> -     ret = (ret * cc->mult) >> cc->shift;
> -     return ret;
> +     u64 quot = (u64)cycles >> cc->shift;
> +     u64 rem = (u64)cycles & ((1ULL << cc->shift) - 1);
> +
> +     return  quot * cc->mult + ((rem * cc->mult) >> cc->shift);
>  }

Makes sense to me, for whatever that's worth :)

Also, tile could probably do with a similar approach for ns2cycles (not 
that I have observed any problems, but in the sense of being consistent and 
all). I'll send a patch in a separate email as not to clutter this thread 
too much :)

-- 
Henrik Austad
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