3.11.10.7 -stable review patch.  If anyone has any objections, please let me 
know.

------------------

From: Trond Myklebust <[email protected]>

commit e1253be0ece1a95a02c7f5843194877471af8179 upstream.

When nfs4_set_rw_stateid() can fails by returning EIO to indicate that
the stateid is completely invalid, then it makes no sense to have it
trigger a retry of the READ or WRITE operation. Instead, we should just
have it fall through and attempt a recovery.

This fixes an infinite loop in which the client keeps replaying the same
bad stateid back to the server.

Reported-by: Andy Adamson <[email protected]>
Link: 
http://lkml.kernel.org/r/[email protected]
Signed-off-by: Trond Myklebust <[email protected]>
Signed-off-by: Luis Henriques <[email protected]>
---
 fs/nfs/nfs4proc.c | 5 +++--
 1 file changed, 3 insertions(+), 2 deletions(-)

diff --git a/fs/nfs/nfs4proc.c b/fs/nfs/nfs4proc.c
index 64dd7c6..7690917 100644
--- a/fs/nfs/nfs4proc.c
+++ b/fs/nfs/nfs4proc.c
@@ -3825,8 +3825,9 @@ static bool nfs4_stateid_is_current(nfs4_stateid *stateid,
 {
        nfs4_stateid current_stateid;
 
-       if (nfs4_set_rw_stateid(&current_stateid, ctx, l_ctx, fmode))
-               return false;
+       /* If the current stateid represents a lost lock, then exit */
+       if (nfs4_set_rw_stateid(&current_stateid, ctx, l_ctx, fmode) == -EIO)
+               return true;
        return nfs4_stateid_match(stateid, &current_stateid);
 }
 
-- 
1.9.1

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