On Wed, Jun 11, 2014 at 08:32:49PM -0400, George Spelvin wrote:
> Comparable, but slightly slower.  Clearly, I need to do better.
> And you can see the first-iteration effects clearly.  Still,
> noting *remotely* like 7x!

I redid my numbers, and I can no longer reproduce the 7x slowdown.  I
do see that if you compile w/o -O2, fast_mix2 is twice as slow.  But
it's not 7x slower.

When compiling w/o -O2:

               fast_mix         fast_mix2
task-clock     221.3 ms         460.7 ms

When compiling with -O2 -Os:

               fast_mix         fast_mix2
task-clock     115.4 ms         71.5 ms

And here's the numbers I got with a single iteration using rdtsc:

fast_mix: 164           fast_mix2: 237
fast_mix: 168           fast_mix2: 230
fast_mix: 166           fast_mix2: 228
fast_mix: 164           fast_mix2: 230
fast_mix: 166           fast_mix2: 230
fast_mix: 168           fast_mix2: 232
fast_mix: 166           fast_mix2: 228
fast_mix: 164           fast_mix2: 228
fast_mix: 166           fast_mix2: 234
fast_mix: 166           fast_mix2: 230

                                                - Ted


#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>

typedef unsigned int __u32;

struct fast_pool {
        __u32           pool[4];
        unsigned long   last;
        unsigned short  count;
        unsigned char   rotate;
        unsigned char   last_timer_intr;
};


/**
 * rol32 - rotate a 32-bit value left
 * @word: value to rotate
 * @shift: bits to roll
 */
static inline __u32 rol32(__u32 word, unsigned int shift)
{
        return (word << shift) | (word >> (32 - shift));
}

static __u32 const twist_table[8] = {
        0x00000000, 0x3b6e20c8, 0x76dc4190, 0x4db26158,
        0xedb88320, 0xd6d6a3e8, 0x9b64c2b0, 0xa00ae278 };

/*
 * This is a fast mixing routine used by the interrupt randomness
 * collector.  It's hardcoded for an 128 bit pool and assumes that any
 * locks that might be needed are taken by the caller.
 */
extern void fast_mix(struct fast_pool *f, __u32 input[4])
{
        __u32           w;
        unsigned        input_rotate = f->rotate;

        w = rol32(input[0], input_rotate) ^ f->pool[0] ^ f->pool[3];
        f->pool[0] = (w >> 3) ^ twist_table[w & 7];
        input_rotate = (input_rotate + 14) & 31;
        w = rol32(input[1], input_rotate) ^ f->pool[1] ^ f->pool[0];
        f->pool[1] = (w >> 3) ^ twist_table[w & 7];
        input_rotate = (input_rotate + 7) & 31;
        w = rol32(input[2], input_rotate) ^ f->pool[2] ^ f->pool[1];
        f->pool[2] = (w >> 3) ^ twist_table[w & 7];
        input_rotate = (input_rotate + 7) & 31;
        w = rol32(input[3], input_rotate) ^ f->pool[3] ^ f->pool[2];
        f->pool[3] = (w >> 3) ^ twist_table[w & 7];
        input_rotate = (input_rotate + 7) & 31;

        f->rotate = input_rotate;
        f->count++;
}

extern fast_mix2(struct fast_pool *f, __u32 const input[4])
{
        __u32 a = f->pool[0] ^ input[0],  b = f->pool[1] ^ input[1];
        __u32 c = f->pool[2] ^ input[2],  d = f->pool[3] ^ input[3];
        int i;


        for (i = 0; i < 3; i++) {
                /*
                 * Inspired by ChaCha's QuarterRound, but
                 * modified for much greater parallelism.
                 * Surprisingly, rotating a and c seems to work
                 * better than b and d.  And it runs faster.
                 */
                a += b;                 c += d;
                d ^= a;                 b ^= c;
                a = rol32(a, 15);       c = rol32(c, 21);

                a += b;                 c += d;
                d ^= a;                 b ^= c;
                a = rol32(a, 3);        c = rol32(c, 7);
        }
        f->pool[0] = a;  f->pool[1] = b;
        f->pool[2] = c;  f->pool[3] = d;
        f->count++;
}

static __inline__ volatile unsigned long long rdtsc(void)
{
  unsigned long long int x;
     __asm__ volatile (".byte 0x0f, 0x31" : "=A" (x));
     return x;
}

int main(int argc, char **argv)
{
        struct fast_pool f;
        int i;
        __u32 input[4];
        unsigned volatile long long start_time, end_time;

        memset(&f, 0, sizeof(f));
        memset(&input, 0, sizeof(input));
        f.pool[0] = 1;

#if !defined(BENCH_FASTMIX) && !defined(BENCH_FASTMIX2)
        for (i=0; i < 10; i++) {
                usleep(50000);
                start_time = rdtsc();
                fast_mix(&f, input);
                end_time = rdtsc();
                printf("fast_mix: %llu\t", end_time - start_time);
                usleep(50000);
                start_time = rdtsc();
                fast_mix2(&f, input);
                end_time = rdtsc();
                printf("fast_mix2: %llu\n", end_time - start_time);
        }
        
#endif

#ifdef BENCH_FASTMIX
        for (i=0; i < 10240000; i++) {
                fast_mix(&f, input);
        }
#endif

#ifdef BENCH_FASTMIX2
        for (i=0; i < 10240000; i++) {
                fast_mix2(&f, input);
        }
#endif
}
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