Am 10.01.2015 um 19:58 schrieb Christoph Hellwig:
>> +struct ubiblock_pdu {
>> +    struct request *req;
> 
> No need to store the request, you can trivially get at it using
> blk_mq_rq_from_pdu().

Very handy, I was not aware of blk_mq_rq_from_pdu().

>> +    struct ubiblock *dev;
> 
> Why do you need the dev pointer?  You can always trivially get
> it using req->queuedata.

Same here.

>> +static void ubiblock_do_work(struct work_struct *work)
>> +{
>> +    int ret;
>> +    struct ubiblock_pdu *pdu = container_of(work, struct ubiblock_pdu, 
>> work);
>> +
>> +    ret = ubiblock_read(pdu);
>> +    blk_mq_end_request(pdu->req, ret ?: 0);
> 
> Why not just pass ret as-is?

Obviously a brain fart. :-\

>> +    if (blk_rq_pos(req) + blk_rq_cur_sectors(req) >
>> +        get_capacity(req->rq_disk))
>> +            return BLK_MQ_RQ_QUEUE_ERROR;
> 
> The upper layers take are of this check.

Ok.

>> +    pdu->usgl.list_pos = 0;
>> +    pdu->usgl.page_pos = 0;
> 
> Having a helper to initialize a ubi_sgl would be nicer than having
> to open code it ike here.

Ok.

>> +
>> +    blk_mq_start_request(req);
>> +    ret = blk_rq_map_sg(hctx->queue, req, pdu->usgl.sg);
>> +
>> +    queue_work(dev->wq, &pdu->work);
> 
> Why don't you move these calls into the work queue as well?  The
> queue_rq call would literally just become a queue_work call.

I did not know that I'm allowed to get hctx->queue also via req->q.

> And given that this is a fairly common patter this should allow
> us to refactor / optimize this case a bit later on.

Will send a v2 in a jiffy!

Thanks,
//richard
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