When encoding large, variable-length objects such as acls into xdr_bufs, it is
easier to allocate buffer pages on demand rather than computing the required
buffer size beforehand.

Signed-off-by: Andreas Gruenbacher <agrue...@redhat.com>
---
 net/sunrpc/xdr.c | 8 ++++++++
 1 file changed, 8 insertions(+)

diff --git a/net/sunrpc/xdr.c b/net/sunrpc/xdr.c
index 4439ac4..062951b 100644
--- a/net/sunrpc/xdr.c
+++ b/net/sunrpc/xdr.c
@@ -537,6 +537,14 @@ static __be32 *xdr_get_next_encode_buffer(struct 
xdr_stream *xdr,
         */
        xdr->scratch.iov_base = xdr->p;
        xdr->scratch.iov_len = frag1bytes;
+
+       if (!*xdr->page_ptr) {
+               struct page *page = alloc_page(GFP_KERNEL);
+               if (!page)
+                       return ERR_PTR(-ENOMEM);
+               *xdr->page_ptr = page;
+       }
+
        p = page_address(*xdr->page_ptr);
        /*
         * Note this is where the next encode will start after we've
-- 
2.1.0

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