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net/rds: Trigger rds_send_ping() more than once

This commit ensures rds_send_ping() is triggered after reconnect to
properly communicate multipath capabilities, especially after an RDS
module reload. It also validates source port modulo during fan-out.

> diff --git a/net/rds/send.c b/net/rds/send.c
> index 599c2cfb7a1d..68f6b12c60ef 100644
> --- a/net/rds/send.c
> +++ b/net/rds/send.c
> @@ -1339,6 +1339,24 @@ int rds_sendmsg(struct socket *sock, struct msghdr 
> *msg, size_t payload_len)
>               cpath = &conn->c_path[0];
>       }
>
> +     /* Check to see if we have talked to this peer before.
> +      * If not, this means conn->c_npaths will be zero,
> +      * and we should initiate a connection request to the
> +      * peer right away.
> +      */
> +     if (conn->c_trans->t_mp_capable &&
> +         !rds_conn_path_up(&conn->c_path[0])) {

This isn't a bug, but the comment says "c_npaths will be zero" while
the code checks "!rds_conn_path_up()". These conditions are different:
c_npaths == 0 means no paths negotiated yet, while !rds_conn_path_up()
is true for any state other than RDS_CONN_UP (DOWN, CONNECTING,
DISCONNECTING, ERROR, RESETTING).

The commit message mentions "after a re-connect to any peer" which
aligns with the code, but the comment specifically mentions c_npaths.
Should the comment be updated to reflect the actual logic?

This was flagged in v1 review:
https://lore.kernel.org/netdev/[email protected]/

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