On Tue, 2014-08-26 at 11:17 +0200, Samuel Thibault wrote:

> -     led_trigger_event(&vt_led_triggers[led], !!brightness);
> +     vt_led_state[led] = !!brightness;
> +     schedule_work(&vt_led_work[led]);


> +static int __init input_led_init(void)
> +{
> +     unsigned i;
> +
> +     for (i = 0; i < LED_CNT; i++)
> +             INIT_WORK(&vt_led_work[i], vt_led_cb);
> +
> +     return 0;
> +}
> +
> +static void __exit input_led_exit(void)
> +{
> +}

Come to think of it - don't you need to cancel_work_sync() in exit so
the work struct can't be queued while the module is being unloaded?

johannes

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