On Wed, 21 Nov 2018, I wrote:

> On Wed, 21 Nov 2018, Geert Uytterhoeven wrote:
> 
> > > This suggests that either 0 or N (the latched value) would result 
> > > from a read from the counter immediately following an interrupt. Who 
> > > can say which? Just have to try it. The answer should allow us to 
> > > avoid the risk of a clocksource that jumps forwards and backwards.
> > 
> > The code in amiga_gettimeoffset() does:
> > 
> >         ticks = hi << 8 | lo;
> > 
> >         if (ticks > jiffy_ticks / 2)
> >                 /* check for pending interrupt */
> >                 if (cia_set_irq(&ciab_base, 0) & CIA_ICR_TA)
> >                         offset = 10000;
> > 
> 
> That _suggests_ that there's no interrupt when ticks == 0.
> 
> But look what happens next:
> 
> >         ticks = jiffy_ticks - ticks;
> > 
> >         ticks = (10000 * ticks) / jiffy_ticks;
> > 
> >         return (ticks + offset) * 1000;
> 
> If (hi << 8 | lo) == 0, and you set offset = 10000, then the return 
> value would be maximal.
> 
> Let's immediately call this function again. This time (hi << 8 | lo) == 
> N. Let's add the offset again. I'm afraid the clock just jumped 
> backwards.
> 
> So the logic you quoted has a rationale which is unrelated to the 
> question.
> 

I've learned that emulators like MAME [1] and VICE [2] have used a 
reverse-engineered description of the CIA called "A Software Model of the 
CIA6526" by Wolfgang Lorenz and an accompanying test suite [3].

That document says, "When the counter has reached zero, it is reloaded 
from the latch as soon as there is another clock waiting in the pipeline. 
In phase 2 mode, this is always the case. This explains why you are 
reading zeros in cascaded mode only (2-2-2-1-1-1-0-0-2) but not in phase 2 
mode (2-1-2)."

I think this is a good argument that a zero count will never be observed 
by reading the counter register. Hence, it seems that this conditional in 
the v3 patch,

        if (msb > 0)

is redundant and should be removed.

It could be reverted to,

        if (ticks > jiffy_ticks / 2)

which is intended to reduce the number of calls to cia_set_irq() but 
assumes low interrupt latency (below 5 ms).

Maybe the timer interrupt has a sufficiently high priority and latency is 
low? Maybe cia_set_irq() is really expensive?

I don't know the platform well enough so I'm inclined to revert. We can 
benchmark gettimeofday syscalls on elgar but is that hardware 
representative of other relevant models?

[1] 
https://github.com/mamedev/mame/commit/e2ed0490520f538c346c8bdaa9084bcbc43427cb

[2]
http://vice-emu.sourceforge.net/vice_9.html

[3]
https://www.commodore.ca/manuals/funet/cbm/documents/chipdata/cia6526.zip

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