On 9/12/19 10:10 PM, Jacopo Mondi wrote:
> Add an helper function to v4l2-ctrls to register controls associated
> with a device property. Add an UNSET flag to the device properties to
> distinguish uninitialized properties from properties with an actual
> value at control registration time.
>
> Signed-off-by: Jacopo Mondi <[email protected]>
> ---
> drivers/media/v4l2-core/v4l2-ctrls.c | 42 +++++++++++++++++++++++++++
> drivers/media/v4l2-core/v4l2-fwnode.c | 2 ++
> include/media/v4l2-ctrls.h | 28 ++++++++++++++++++
> include/media/v4l2-fwnode.h | 2 ++
> 4 files changed, 74 insertions(+)
>
> diff --git a/drivers/media/v4l2-core/v4l2-ctrls.c
> b/drivers/media/v4l2-core/v4l2-ctrls.c
> index 6fb94968a98d..46e170f04aed 100644
> --- a/drivers/media/v4l2-core/v4l2-ctrls.c
> +++ b/drivers/media/v4l2-core/v4l2-ctrls.c
> @@ -16,6 +16,7 @@
> #include <media/v4l2-dev.h>
> #include <media/v4l2-device.h>
> #include <media/v4l2-event.h>
> +#include <media/v4l2-fwnode.h>
> #include <media/v4l2-ioctl.h>
>
> #define dprintk(vdev, fmt, arg...) do {
> \
> @@ -4417,3 +4418,44 @@ __poll_t v4l2_ctrl_poll(struct file *file, struct
> poll_table_struct *wait)
> return 0;
> }
> EXPORT_SYMBOL(v4l2_ctrl_poll);
> +
> +int v4l2_ctrl_register_properties(struct v4l2_ctrl_handler *hdl,
Hmm, let's call this:
v4l2_ctrl_new_fwnode_properties().
You don't register properties, you add new controls representing properties.
And v4l2_ctrl_new_ is in line with existing functions that create controls.
> + const struct v4l2_ctrl_ops *ctrl_ops,
> + const struct v4l2_fwnode_device_properties *p)
> +{
> + if (p->location != V4L2_FWNODE_PROPERTY_UNSET &&
> + !v4l2_ctrl_find(hdl, V4L2_CID_CAMERA_SENSOR_LOCATION)) {
No need for v4l2_ctrl_find: if the control already exists, then the
control framework will automatically ignore the duplicate control.
> + u32 location_ctrl;
> +
> + switch (p->location) {
> + case V4L2_FWNODE_LOCATION_FRONT:
> + location_ctrl = V4L2_LOCATION_FRONT;
> + break;
> + case V4L2_FWNODE_LOCATION_BACK:
> + location_ctrl = V4L2_LOCATION_BACK;
> + break;
> + case V4L2_FWNODE_LOCATION_EXTERNAL:
> + location_ctrl = V4L2_LOCATION_EXTERNAL;
> + break;
> + default:
> + return -EINVAL;
> + }
> + if (!v4l2_ctrl_new_std(hdl, ctrl_ops,
> + V4L2_CID_CAMERA_SENSOR_LOCATION,
> + location_ctrl, location_ctrl, 1,
> + location_ctrl))
> + return hdl->error;
> + }
> +
> + if (p->rotation != V4L2_FWNODE_PROPERTY_UNSET &&
> + !v4l2_ctrl_find(hdl, V4L2_CID_CAMERA_SENSOR_ROTATION)) {
Ditto.
> + if (!v4l2_ctrl_new_std(hdl, ctrl_ops,
> + V4L2_CID_CAMERA_SENSOR_ROTATION,
> + p->rotation, p->rotation, 1,
> + p->rotation))
> + return hdl->error;
> + }
> +
> + return 0;
> +}
> +EXPORT_SYMBOL(v4l2_ctrl_register_properties);
I like this split into one fwnode parse function and one ctrl function
much better.
> diff --git a/drivers/media/v4l2-core/v4l2-fwnode.c
> b/drivers/media/v4l2-core/v4l2-fwnode.c
> index d325a2d5c088..e4fed288e498 100644
> --- a/drivers/media/v4l2-core/v4l2-fwnode.c
> +++ b/drivers/media/v4l2-core/v4l2-fwnode.c
> @@ -605,6 +605,7 @@ int v4l2_fwnode_device_parse(struct device *dev,
> memset(props, 0, sizeof(*props));
>
> dev_dbg(dev, "===== begin V4L2 device properties parsing\n");
> + props->location = V4L2_FWNODE_PROPERTY_UNSET;
> ret = fwnode_property_read_u32(fwnode, "location", &val);
> if (!ret) {
> switch (val) {
> @@ -621,6 +622,7 @@ int v4l2_fwnode_device_parse(struct device *dev,
> dev_dbg(dev, "device location: %u\n", val);
> }
>
> + props->rotation = V4L2_FWNODE_PROPERTY_UNSET;
> ret = fwnode_property_read_u32(fwnode, "rotation", &val);
> if (!ret) {
> if (val >= 360 || val % 90) {
> diff --git a/include/media/v4l2-ctrls.h b/include/media/v4l2-ctrls.h
> index 95b4fa6243d1..ce73911f180b 100644
> --- a/include/media/v4l2-ctrls.h
> +++ b/include/media/v4l2-ctrls.h
> @@ -29,6 +29,7 @@ struct v4l2_ctrl;
> struct v4l2_ctrl_handler;
> struct v4l2_ctrl_helper;
> struct v4l2_fh;
> +struct v4l2_fwnode_device_properties;
> struct v4l2_subdev;
> struct v4l2_subscribed_event;
> struct video_device;
> @@ -1330,4 +1331,31 @@ int v4l2_ctrl_subdev_subscribe_event(struct
> v4l2_subdev *sd, struct v4l2_fh *fh,
> */
> int v4l2_ctrl_subdev_log_status(struct v4l2_subdev *sd);
>
> +/**
> + * v4l2_ctrl_register_properties() - Register controls for the device
> properties
> + *
> + * @hdl: pointer to &struct v4l2_ctrl_handler to register controls on
> + * @ctrl_ops: pointer to &struct v4l2_ctrl_ops to register controls with
> + * @p: pointer to &struct v4l2_fwnode_device_properties
> + *
> + * This function registers controls associated to device properties, using
> the
> + * property values contained in @p parameter, if the property has been set to
> + * a value.
> + *
> + * Currently the following v4l2 controls are parsed and registered:
> + * - V4L2_CID_CAMERA_SENSOR_LOCATION;
> + * - V4L2_CID_CAMERA_SENSOR_ROTATION;
> + *
> + * Controls already registered by the caller with the @hdl control handler
> are
> + * not overwritten. Callers should register the controls they want to handle
> + * themselves before calling this function.
> + *
> + * NOTE: This function locks the @hdl control handler mutex, the caller shall
> + * not hold the lock when calling this function.
> + *
> + * Return: 0 on success, a negative error code on failure.
> + */
> +int v4l2_ctrl_register_properties(struct v4l2_ctrl_handler *hdl,
> + const struct v4l2_ctrl_ops *ctrl_ops,
> + const struct v4l2_fwnode_device_properties
> *p);
> #endif
> diff --git a/include/media/v4l2-fwnode.h b/include/media/v4l2-fwnode.h
> index 86af6d9d11fe..ae02db22c70e 100644
> --- a/include/media/v4l2-fwnode.h
> +++ b/include/media/v4l2-fwnode.h
> @@ -109,6 +109,8 @@ struct v4l2_fwnode_endpoint {
> unsigned int nr_of_link_frequencies;
> };
>
> +#define V4L2_FWNODE_PROPERTY_UNSET (-1U)
> +
Ah, that answers my previous question about unset properties.
I think this fwnode addition should be done in a separate earlier patch.
And it needs a comment.
Regards,
Hans
> /**
> * enum v4l2_fwnode_location - possible device locations
> * @V4L2_FWNODE_LOCATION_FRONT: device installed on the front side
>