Hi Hans,
We've misunderstood. When I was saying 'overengineered'
I did not mean your RFC.
I was taking about this:

#define V4L2_SEL_TGT_CROP_COMPOSE    0x0200

struct v4l2_selection {
        __u32                   type;
        __u32                   target;
        __u32                   flags;
        union {
                struct v4l2_rect        r;
                struct v4l2_ext_rect    *pr;
        };
        __u32                   flags2;
        union {
                struct v4l2_rect        r2;
                struct v4l2_ext_rect    *pr2;
        };
        __u32                   rectangles;
        __u32                   reserved[3];
};

This structure looks scary to me :).

> 
> I disagree. I implemented it in vivi and it turned out to be quite easy.
> 
> For the record: I'm talking about this RFC:
> 
> http://permalink.gmane.org/gmane.linux.drivers.video-input-infrastructure/71822
> 
>> I still does not solve problems with flipping and rotations, which may
>> have a huge impact on mulitrect cropping/composing limitations.
> 
> My proposal will make that much easier as well since flipping, rotating,
> cropping and composing are all controls/properties that can be set
> atomically (a control cluster). So drivers can create a single function
> that can handle all the relationships in one place, and applications can
> set all of these with one VIDIOC_S_EXT_CTRLS call.
> 

I think that your idea is quite good. Solve atomic configuration
in a different part of API (control cluster), not by making
properties larger.

As I said, there are multiple way to handle atomic configuration.
Using control API is one of them. Quite nice BTW :)

Regards,
Tomasz Stanislawski


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