Em Mon, 14 Dec 2015 00:12:08 +0200
Sakari Ailus <sakari.ai...@iki.fi> escreveu:

> Hi Mauro,
> 
> Thanks for the comments!
> 
> Mauro Carvalho Chehab wrote:
> > Hi Sakari,
> > 
> > Em Sun, 29 Nov 2015 21:20:04 +0200
> > Sakari Ailus <sakari.ai...@iki.fi> escreveu:
> > 
> >> From: Sakari Ailus <sakari.ai...@linux.intel.com>
> >>
> >> This is useful in e.g. knowing whether certain operations have already
> >> been performed for an entity. The users include the framework itself (for
> >> graph walking) and a number of drivers.
> > 
> > Please use better names on the vars. See below for details.
> > 
> >>
> >> Signed-off-by: Sakari Ailus <sakari.ai...@linux.intel.com>
> >> ---
> >>  drivers/media/media-entity.c |  39 +++++++++++++
> >>  include/media/media-device.h |  14 +++++
> >>  include/media/media-entity.h | 136 
> >> ++++++++++++++++++++++++++++++++++++++++---
> >>  3 files changed, 181 insertions(+), 8 deletions(-)
> >>
> >> diff --git a/drivers/media/media-entity.c b/drivers/media/media-entity.c
> >> index d11f440..fceaf44 100644
> >> --- a/drivers/media/media-entity.c
> >> +++ b/drivers/media/media-entity.c
> >> @@ -213,6 +213,45 @@ void media_gobj_remove(struct media_gobj *gobj)
> >>  }
> >>  
> >>  /**
> >> + * __media_entity_enum_init - Initialise an entity enumeration
> >> + *
> >> + * @e: Entity enumeration to be initialised
> >> + * @idx_max: Maximum number of entities in the enumeration
> >> + *
> >> + * Returns zero on success or a negative error code.
> >> + */
> > 
> > We're using kernel-doc macros only at the header files. Please
> > move those macros to there.
> 
> Oops. Will fix.
> 
> > 
> >> +int __media_entity_enum_init(struct media_entity_enum *e, int idx_max)
> > 
> > using "e" as a var is not nice, specially on a public header.
> > 
> > I would use "ent_enum" instead for media_entity_enum pointers. This
> > applies everywhere on this patch series.
> 
> I'm fine with that suggestion, I'll change to use ent_enum instead
> (where there's no more specific purpose for the variable / field).

Thanks!
> 
> > 
> >> +{
> >> +  if (idx_max > MEDIA_ENTITY_ENUM_MAX_ID) {
> >> +          e->e = kcalloc(DIV_ROUND_UP(idx_max, BITS_PER_LONG),
> >> +                         sizeof(long), GFP_KERNEL);
> >> +          if (!e->e)
> >> +                  return -ENOMEM;
> >> +  } else {
> >> +          e->e = e->__e;
> > 
> > This is crap! I can't tell what the above code is doing,
> > as the var names don't give any clue!
> 
> In retrospect, the names could perhaps have been more descriptive.
> There's no need to be angry at the letter "e" however, it's just doing
> its job...

I'm not angry with the letter "e" (or with you). Just the above code
seems too obscure for a poor reviewer ;)

> 
> > 
> >> +  }
> >> +
> >> +  bitmap_zero(e->e, idx_max);
> > 
> > Ok, here, there's a hint that one of the "e" is a bitmap, while
> > the other is a struct... Weird, and very easy to do wrong things!
> > 
> > Please name the bitmap as "ent_enum_bmap" or something like that.
> 
> Fine with that.
> 
> > 
> >> +  e->idx_max = idx_max;
> >> +
> >> +  return 0;
> >> +}
> >> +EXPORT_SYMBOL_GPL(__media_entity_enum_init);
> >> +
> >> +/**
> >> + * media_entity_enum_cleanup - Release resources of an entity enumeration
> >> + *
> >> + * @e: Entity enumeration to be released
> >> + */
> >> +void media_entity_enum_cleanup(struct media_entity_enum *e)
> >> +{
> >> +  if (e->e != e->__e)
> >> +          kfree(e->e);
> >> +  e->e = NULL;
> >> +}
> >> +EXPORT_SYMBOL_GPL(media_entity_enum_cleanup);
> >> +
> >> +/**
> >>   * media_entity_init - Initialize a media entity
> >>   *
> >>   * @num_pads: Total number of sink and source pads.
> >> diff --git a/include/media/media-device.h b/include/media/media-device.h
> >> index c0e1764..2d46c66 100644
> >> --- a/include/media/media-device.h
> >> +++ b/include/media/media-device.h
> >> @@ -110,6 +110,20 @@ struct media_device {
> >>  /* media_devnode to media_device */
> >>  #define to_media_device(node) container_of(node, struct media_device, 
> >> devnode)
> >>  
> >> +/**
> >> + * media_entity_enum_init - Initialise an entity enumeration
> >> + *
> >> + * @e: Entity enumeration to be initialised
> >> + * @mdev: The related media device
> >> + *
> >> + * Returns zero on success or a negative error code.
> >> + */
> >> +static inline __must_check int media_entity_enum_init(
> >> +  struct media_entity_enum *e, struct media_device *mdev)
> >> +{
> >> +  return __media_entity_enum_init(e, mdev->entity_internal_idx_max + 1);
> >> +}
> >> +
> >>  void media_device_init(struct media_device *mdev);
> >>  void media_device_cleanup(struct media_device *mdev);
> >>  int __must_check __media_device_register(struct media_device *mdev,
> >> diff --git a/include/media/media-entity.h b/include/media/media-entity.h
> >> index d3d3a39..5a0339a 100644
> >> --- a/include/media/media-entity.h
> >> +++ b/include/media/media-entity.h
> >> @@ -23,7 +23,7 @@
> >>  #ifndef _MEDIA_ENTITY_H
> >>  #define _MEDIA_ENTITY_H
> >>  
> >> -#include <linux/bitops.h>
> >> +#include <linux/bitmap.h>
> >>  #include <linux/kernel.h>
> >>  #include <linux/list.h>
> >>  #include <linux/media.h>
> >> @@ -71,6 +71,30 @@ struct media_gobj {
> >>    struct list_head        list;
> >>  };
> >>  
> >> +#define MEDIA_ENTITY_ENUM_MAX_DEPTH       16
> >> +#define MEDIA_ENTITY_ENUM_MAX_ID  64
> >> +
> >> +/*
> >> + * The number of pads can't be bigger than the number of entities,
> >> + * as the worse-case scenario is to have one entity linked up to
> >> + * MEDIA_ENTITY_ENUM_MAX_ID - 1 entities.
> >> + */
> >> +#define MEDIA_ENTITY_MAX_PADS             (MEDIA_ENTITY_ENUM_MAX_ID - 1)
> >> +
> >> +/* struct media_entity_enum - An enumeration of media entities.
> >> + *
> >> + * @__e:  Pre-allocated space reserved for media entities if the total
> >> + *                number of entities  does not exceed 
> >> MEDIA_ENTITY_ENUM_MAX_ID.
> >> + * @e:            Bit mask in which each bit represents one entity at 
> >> struct
> >> + *                media_entity->internal_idx.
> >> + * @idx_max:      Number of bits in the enum.
> >> + */
> >> +struct media_entity_enum {
> >> +  DECLARE_BITMAP(__e, MEDIA_ENTITY_ENUM_MAX_ID);
> >> +  unsigned long *e;
> > 
> > As mentioned before, don't use single letter names, specially inside
> > publicly used structures. There's no good reason for that, and the
> > code become really obscure.
> > 
> > Also, just declare one bitmap. having a "pre-allocated" hardcoded
> > one here is very confusing.
> 
> I prefer to keep it as allocating a few bytes of memory is silly. In the
> vast majority of the cases the pre-allocated array will be sufficient.

"vast majority" actually depends on the driver/subsystem. The fact that
right now most drivers work fine with < 64 entities may not be
true in the future.

> 
> I have no strong opinion about this though. I agree it'd simplify the
> code to remove it.

IMHO, a simpler code is a good reason to do that.

> 
> > 
> >> +  int idx_max;
> >> +};
> >> +
> >>  struct media_pipeline {
> >>  };
> >>  
> >> @@ -307,15 +331,111 @@ static inline bool 
> >> is_media_entity_v4l2_subdev(struct media_entity *entity)
> >>    }
> >>  }
> >>  
> >> -#define MEDIA_ENTITY_ENUM_MAX_DEPTH       16
> >> -#define MEDIA_ENTITY_ENUM_MAX_ID  64
> >> +int __media_entity_enum_init(struct media_entity_enum *e, int idx_max);
> >> +void media_entity_enum_cleanup(struct media_entity_enum *e);
> >>  
> >> -/*
> >> - * The number of pads can't be bigger than the number of entities,
> >> - * as the worse-case scenario is to have one entity linked up to
> >> - * MEDIA_ENTITY_ENUM_MAX_ID - 1 entities.
> >> +/**
> >> + * media_entity_enum_zero - Clear the entire enum
> >> + *
> >> + * @e: Entity enumeration to be cleared
> >>   */
> >> -#define MEDIA_ENTITY_MAX_PADS             (MEDIA_ENTITY_ENUM_MAX_ID - 1)
> >> +static inline void media_entity_enum_zero(struct media_entity_enum *e)
> >> +{
> >> +  bitmap_zero(e->e, e->idx_max);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_set - Mark a single entity in the enum
> >> + *
> >> + * @e: Entity enumeration
> >> + * @entity: Entity to be marked
> >> + */
> >> +static inline void media_entity_enum_set(struct media_entity_enum *e,
> >> +                                   struct media_entity *entity)
> >> +{
> >> +  if (WARN_ON(entity->internal_idx >= e->idx_max))
> >> +          return;
> >> +
> >> +  __set_bit(entity->internal_idx, e->e);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_clear - Unmark a single entity in the enum
> >> + *
> >> + * @e: Entity enumeration
> >> + * @entity: Entity to be unmarked
> >> + */
> >> +static inline void media_entity_enum_clear(struct media_entity_enum *e,
> >> +                                     struct media_entity *entity)
> >> +{
> >> +  if (WARN_ON(entity->internal_idx >= e->idx_max))
> >> +          return;
> >> +
> >> +  __clear_bit(entity->internal_idx, e->e);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_test - Test whether the entity is marked
> >> + *
> >> + * @e: Entity enumeration
> >> + * @entity: Entity to be tested
> >> + *
> >> + * Returns true if the entity was marked.
> >> + */
> >> +static inline bool media_entity_enum_test(struct media_entity_enum *e,
> >> +                                    struct media_entity *entity)
> >> +{
> >> +  if (WARN_ON(entity->internal_idx >= e->idx_max))
> >> +          return true;
> >> +
> >> +  return test_bit(entity->internal_idx, e->e);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_test - Test whether the entity is marked, and mark it
> >> + *
> >> + * @e: Entity enumeration
> >> + * @entity: Entity to be tested
> >> + *
> >> + * Returns true if the entity was marked, and mark it before doing so.
> >> + */
> >> +static inline bool media_entity_enum_test_and_set(struct 
> >> media_entity_enum *e,
> >> +                                            struct media_entity *entity)
> >> +{
> >> +  if (WARN_ON(entity->internal_idx >= e->idx_max))
> >> +          return true;
> >> +
> >> +  return __test_and_set_bit(entity->internal_idx, e->e);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_test - Test whether the entire enum is empty
> >> + *
> >> + * @e: Entity enumeration
> >> + * @entity: Entity to be tested
> >> + *
> >> + * Returns true if the entity was marked.
> >> + */
> >> +static inline bool media_entity_enum_empty(struct media_entity_enum *e)
> >> +{
> >> +  return bitmap_empty(e->e, e->idx_max);
> >> +}
> >> +
> >> +/**
> >> + * media_entity_enum_intersects - Test whether two enums intersect
> >> + *
> >> + * @e: First entity enumeration
> >> + * @f: Second entity enumeration
> >> + *
> >> + * Returns true if entity enumerations e and f intersect, otherwise false.
> >> + */
> >> +static inline bool media_entity_enum_intersects(struct media_entity_enum 
> >> *e,
> >> +                                          struct media_entity_enum *f)
> > 
> > Huh, this is even uglier! The first media_entity_enum "e", and the
> > second "f"...
> > 
> > For me, "f" is reserved for a "float" type ;) Seriously, the conventional
> > usage for single-letter vars is to use them only for vars that don't
> > deserve a name, like temporary integer vars and loop indexes (i, j, k),
> > temporary pointers (p), temporary float values (f), etc.
> > 
> > All the rest should have more than one letter. Failing to do that makes
> > the code very hard to be read by other people.
> 
> Frankly, if the function is to find an intersection between two sets,
> why would someone really care what those sets would be called? This is a
> tiny function.

That looks ugly from the documentation standpoint.

> If you however really disdain the letter "f" as well, I can opt for
> using ent_enum[12] instead. :-)

Naming as ent_enum1 and ent_enum2 sounds better.

> 
> > 
> >> +{
> >> +  WARN_ON(e->idx_max != f->idx_max);
> >> +
> >> +  return bitmap_intersects(e->e, f->e, min(e->idx_max, f->idx_max));
> >> +}
> >>  
> >>  struct media_entity_graph {
> >>    struct {
> 
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