On Tue, 7 Aug 2001, Christophe Conduch� wrote:

> we try to run dosemu 1.x in a linux console (called by CTRL + ALT + Fn)
> and we are in front of a "light" problem :
> once we are in a linux console and run dosemu, some keys are not well
> managed by dosemu :
> shift behaves like control, control doesn't work. it's worrying because
> the app we want to run in dosemu makes an intensive use of SHIFT + Fn or
> CTRL + Fn shortcuts that users know very well.
> we then need to find a way of making shift and ctrl work correctly.
> 
> what can we check in order to make them work ?

In the standard config with DOSEMU running non-suid-root in terminal mode,
you can't easily do that, without hacking DOSEMU source code.

It is possible to emulate these combination by pressing things like
ctrl-^ s F3
for shift-F3.

Press
ctrl-^ h
for help

If the linux terminal does not understand these keys then neither can
DOSEMU. This could on the linux console be worked around using the
non-portable console ioctl's, like in the midnight commander mc, but AFAIK
that's not implemented in DOSEMU.

A suid-root DOSEMU can use the rawkeyboard. Otherwise, use X, or be
prepared to spend a lot of time and research adding new terminal
definitions, etc.

What's the reason you need to use the console? Even for remote use from 
Windows you might want to investigate Cygwin/XFree86
http://xfree86.cygwin.com/

Bart

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