On Tue, 20 Nov 2001, Oliver Ob wrote: > Stas Sergeev schrieb: > > > > Oliver Ob wrote: > > > > Now I already made some programs to work with sound: pv (mp3 player), > > > > iplay (stm player) some other utilities and some games. > > > > The fact that I don't have a sound card appears to be not a big problem: I > > > have > > > > pc-speaker, and that just required some more hacks. > > > what games? > > The complete list is too long:) But it is worth to mention SimCity2000, > > Settlers2, Dune, ThemeHospital, Grand Thief Auto and some other games that > > use DMA transfer as well as some older games that use direct DAC writes. > > > > Doom and other famous ID games doesn't work (and probably never will), the > > reason was pointed out by Vlad Romascanu (it just locks dosemu, and if it > > was suid-root under console, it locks the whole linux box when sound is > > enabled). > i was told doom i+ii _do_ work under linux. > sure?
Yes. But you don't need DOSEMU. It's nice to see that DOOM runs in DOSEMU (even though without sound), but it's more of theoretical than of practical value as native versions of DOOM have existed for Linux since (at least) 1995. Indeed I went through all levels of Doom 1 shareware on my 386SX 20Mhz with Slackware in 1995 (made the screen a bit smaller though ;-). But these original Id doom binaries should be a.out and libc4. Since Id released the source, you're much better off with http://prboom.sourceforge.net nowadays with special effects, OpenGL, full screen X, etc etc. Bart - To unsubscribe from this list: send the line "unsubscribe linux-msdos" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html
