Hi!

I tried to run Might & Magic IV/V (and some other programs too) in
dosemu but they always say, there wouldn't be enough low memory. As
'mem' reports 620K free, this can't be the real reason. I played a
little bit with dosdebug and found out why those programs don't run:

XMS int 15 block move failed AX=87xx

After a short look at the dosemu source I found this message being
issued from src/dosext/xms.c. Instead of doing something useful, dosemu
just prints out the above debug message an tells the game A20 gate would
have failed.

Now I wonder why dosemu behaves like this. Is this function just not
implemented or is it impossible to make this thing work?

Bye,
Klaus.

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