Hi! I tried to run Might & Magic IV/V (and some other programs too) in dosemu but they always say, there wouldn't be enough low memory. As 'mem' reports 620K free, this can't be the real reason. I played a little bit with dosdebug and found out why those programs don't run:
XMS int 15 block move failed AX=87xx After a short look at the dosemu source I found this message being issued from src/dosext/xms.c. Instead of doing something useful, dosemu just prints out the above debug message an tells the game A20 gate would have failed. Now I wonder why dosemu behaves like this. Is this function just not implemented or is it impossible to make this thing work? Bye, Klaus. - To unsubscribe from this list: send the line "unsubscribe linux-msdos" in the body of a message to [EMAIL PROTECTED] More majordomo info at http://vger.kernel.org/majordomo-info.html
