On Mon, 30 Jun 2003, Will Styles wrote:

> On Thu, 26 Jun 2003 07:11 am, Justin Zygmont wrote:
> > ok, i'm going to try with ALSA, some of the games
> > that run improperly are:
> > jill2,3, kiloblaster1,2,3, and most of my other dos
> > games.  What usually happens is each time there is
> > a sound effect, the game gets sluggish pausing for
> > about 1/2 second, and the musical soundtrack
> > doesn't play for any game.  I remember now with
> > 1.1.4, this problem existed, but just not
> > quite as badly.
> >
> hmm, i think i know what the problem is but i'd rather
> not say what it is yet. could you please try the
> following versions:
> 
> 1.1.4.9 (or <=)
> 1.1.4.10
> 1.1.4.13 (or >=)
> 
> if you don't have time, please just try 1.1.4.9.
> i don't think stas will be happy though.... :-)

Sorry for the delay in testing this, I just happened to be pressed for 
time lately.  I just tested 1.1.4.9 and found that there is some 
difference.  This may very well be the version where it got worse, and 
from an earlier message I wonder if DPMI is related to that now.  Some 
games would load that I couldn't get with 1.1.15 and vice versa, raptor for 
instance is DPMI and it wouldn't load in 1.1.4.9, I just got it once with 
sound disabled.  The sluggishness each time a sound effect plays is a bit 
worse with 1.1.15 as opposed to 1.1.4.9, but kilo2 and 3 still don't have any 
sound at all, and any game that does, never plays the musical sound track.  
Also there is a significant different in speed when enabling sound or not 
and it usually sounds distorted and broken up with all dosemu versions.  I 
guess implementing sound isn't easy, I hope this might give some clues, 
i'm suprised that no one else has noticed any problems, I wish I had some 
other computers to test it out on.


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