I've done a bunch of mucking around, and I've made a few important discoveries: Firstly, my Steel Panthers II and III crashes were related to the actual configuration of the game itself. I reinstalled it under dosemu,and it ran! Almost.... If I had sound on, and configured the game to use it (SB AWE64, configured as either SB 8 or SB16 - tried both) the game would try and play the opening music, and would repeat the opening 3 notes forever. With sound turned off (in both dosemu and the game) it ran through the opening video sequences just fine, but when the game display came up, the mouse did not respond (it worked just fine in the install program) I'm not entirely sure if it hung at this point, or if it just couldn't find the mouse, as they are no keyboard shortcuts on the game interface to verify if the problem is mouse driver releated, or if the game itself has hung or locked. Behaviour was the same in both SPII and SPIII. I'm so close to getting this working I can taste it. :) What debugging information can I produce to either solve this myself or get a dosemu developer involved? Thanks, DG
