On Tue, 12 Jan 1999, Sebastian Unger wrote:

> 2. On the console, VPA doesn't run either. There it isn't a problem with
> graphics (at least I don't think so.) But once VPA has established graphics
> mode and writes text to the screen all digits save 0 simply disapear. (Better
> are not drawn from the beginning.) VPA writes some text in another font
> (probably with it own routines) and there it is all just fine. However, the
> status display and some other information (important information) is written
> with the system font (and thus I suspect, by calling dos or BIOS routines)
> and there all characters except 1-9 don't make it to the screen.
> Has any body run into this before? And, even more important, has anybody any
> suggestions about how to fix it? (I have tried virtually all combinations of
> the relevant settings in dosemu.conf, but to no avail)

Funny enough, I was just about to ask about this matter.
Too bad I've got no idea of how to make it work, but I've studied this
behaviour a little further.

It seems that dosemu isn't capable to display correctly text in hi-res
ega/vga graphics. I tested this with my old dos programs which use 4 bit
colors, and sorted out the not-displayed characters to be (in ascii, dec)
 33, 34, 36..47, 49..64, 123..126

(in the screens in vpa where everything is ok it uses either standard text
mode or low-res graphics)

Hope someone can help with this, using VPA (or any app using this mode) is
quite useless without those characters.

-- 
Esa Tikka          ---  esa dot tikka at lut dot fi  ---
LTKK/ti2      ---> .satan, oscillate my metallic sonataS  <---

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