Hi there,

1st of all, congrats on creating a high quality program like dosemu - 
well done.

What state is the sound code in? I have tried 98.5 and got the 
following strange behaviour:

The sound works fine in the game Virtual Pool (apart from midi music), but
games that use DPMI such as Indycar 2 & Descent fail to auto detect &
cause a fault as follows:

TSF32: prev_tsf32 4C80
SS        FF DS        B7 ES        FF FS        27F GS        27F
EAX       28 EBX      1C0 ECX        3 EDX       22C
ESI     E000 EDI       28 EBP 406697D8 ESP      1724
CS:IP   A7:000074CB ID 0D C0D        0 FLG     10202
CS=   A7, USE16, byte granular, limit      FFFF, base     9530, acc FB
SS=   FF, USE32, byte granular, limit      FFFF, base    18C10, acc 40F3
DS=   B7, USE16, byte granular, limit      FFFF, base     9530, acc F3
ES=   FF, USE32, byte granular, limit      FFFF, base    18C10, acc 40F3
FS=  27F, USE32, byte granular, limit      1000, base 40673000, acc 40F3
GS=  27F, USE32, byte granular, limit      1000, base 40673000, acc 40F3
CR0: unavailable

(This was taken from a run of setup.exe in descent shareware)
Dont trust this too much BTW, I had to type it in by hand, cos the
mouse pasting stuff wouldnt work in the video mode it went into (some
color text mode)

Anyway I have a real SB16, with kernel 2.0.36 & compiled dosemu 0.98.5 from
sources. Im wondering if its some configuration thing I did wrong, as I
know that the sound worked for these games in one of the later 0.64
releases? Heres what I put in the cfg file: 

$_sound = (on)          # sound support on/off
$_sb_base = (0x220)
$_sb_irq = (5)
$_sb_dma = (1)
$_sb_dsp = "/dev/dsp"
$_sb_mixer = "/dev/mixer"
$_mpu_base = "0x330"

(These are all the correct settings for my card)

If you want any more information, I will be glad to test for you, just ask.
Can you either tell me what im doing wrong, else this is a bug report :)

-- 
Stafford Goodsell  <[EMAIL PROTECTED]>                        _ 
                                                                C")
            Programmer, administrator of marys.oz,              (_) 
               avid gamer and all-round computer geek.          -"-


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