On Tue, 11 May 1999, Nathan Halabuda wrote:
>On Sun, 9 May 1999, Declan Moriarty wrote:
>
>> I am having a problem trying to run the program megazeux.exe on
>> my laptop. I have Dosemu 0.98.6, and kernel 2.2.5, from the
>> SuSE 6.1 snapshot, and Dos 7 from Windoze 95.
>>
>> Megazeux is a game scripter/player, running under native dos
>> and using many enhanced ansi 256 character sets as graphics; These
>> character sets come with a game, not just your standard ascii. Ansi.sys
>> is never loaded under Dos, but these load under dos. Under dosemu, I am
>> getting 7 bit characters from the standard keyboard font. The program
>> works, but the graphics are (expletive deleted) lousy.
>>
>> Can someone explain in what fashion my configuration is lacking?
>try changing your charcter set to ibm. in the /etc/dosemu.conf file you
>will see an entry that by default looks like:
>$_term_char_set = ""
>and you want to change it to:
>$_term_char_set = "ibm"
>then start dosemu as always and ansi graphics should work from the
>console. hope this helps.
>
>nathan
Thanks for the thought, Nathan. What happens with "ibm" set is
that I get an improved impression, but nowhere near the original. I
tried "Latin" also, but that was worse. Megazeux uses prints to the
screen in ansi. Any object is shown by typing ansi characters to the
screen. Your character is unually a 'funny face' in 80x25 colour.
White background comes out as a % sign instead of the white solid. I
seem to be getting 7 bit instead of 8 bit on screen. These games are
usually stored as a subdir of the Megazeux directory, and some even
come with their own character sets (somename.chr), but they don't
appear to be loading either. Is there a video mode problem do you think?
BTW, for any interested, Megazeux is free, with games free also, from
such sites as http://welcome.to/mzxmecca, http://www.zeux.org,
http://public.usit.net/dbwilli.
--
Regards
Declan Moriarty