I am looking for a resource on optimizing dosemu.. Is there one on the
web?

How can I keep performance good in the individual dos session (text
game, remember lord) with 20+ dosemu's running?  the program is 16bit
turbo pascal compiled... can I, for instance, make a dosemu run no
better than a 20mhz 386 w/ 640k (fine for this game) so more dosemu's
can run on a machine?

Thanks (and thanks for the help Ive recived here before)

Bill

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