I am looking for a resource on optimizing dosemu.. Is there one on the web? How can I keep performance good in the individual dos session (text game, remember lord) with 20+ dosemu's running? the program is 16bit turbo pascal compiled... can I, for instance, make a dosemu run no better than a 20mhz 386 w/ 640k (fine for this game) so more dosemu's can run on a machine? Thanks (and thanks for the help Ive recived here before) Bill
- Re: Optimizing DosEmu Bill
- Re: Optimizing DosEmu Eric W. Biederman
- Re: Optimizing DosEmu jt
