Hi,

After some tweaking and examining a debug log file (many thanks, Bart
Oldeman),
I managed to get the graphics work in both console and X (A few days ago
I
posted a question with subject "Graphic problems with Dosemu 1.0.0 and
an AGP board"). But now I've encountered some issues with mouse support.
In a
game that uses mouse the mouse cursor only works in the left-hand side
of
the screen. When you start moving the mouse cursor from the left edge
towards
the right edge, in X it'll pop out from the Dosemu window and in console
it
just refuses to move any further when the cursor meets the center of
the screen. When you're using mode 320x200, the cursor stops exactly at
pixel 160 (or 159, not sure). There's no problems with vertical
movement,
though.

What could cause this? I've got a standard 3-button Logitech PS/2 mouse,
Dosemu 1.0.0, kernel 2.2.14 and following mouse related Dosemu settings:
$_mouse = "ps2"
$_mouse_dev = "/dev/psaux"
$_mouse_flags = ""
$_mouse_baud = (0)
-- 
Yesterday it worked
Today it is not working
Windows is like that

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