Hi, David, I reworked your patch somewhat, so that it works better with the existing DOSEMU structures; in particular it emulates now a few more instructions, works in DPMI mode (that was vital for my application), works for all 4 color modes, and I corrected a few minor bugs. There are still bugs in it as some(!) pixels appear where they shoudn't and something related to font displaying is broken, too; but otherwise it works great! The speed is of course not perfect, but still acceptable. ;-) I'll try to put the new patch together tomorrow. Bye, Steffen -- "If, by chance, he does not like the food which you have given him, and if he is desirous of eating human flesh, and would like to eat you, allow yourself to be eaten." (Montezuma, before sending his emissary Teoctlamacazqui to Cortes)
- ANNOUNCE: VGA Mode 12h support in dosemu X11 David Pinson
- Re: ANNOUNCE: VGA Mode 12h support in dosemu X11 Bart Oldeman
- Re: ANNOUNCE: VGA Mode 12h support in dosemu ... David Pinson
- Re: ANNOUNCE: VGA Mode 12h support in dos... Bart Oldeman
- Re: ANNOUNCE: VGA Mode 12h support in... Andre Majorel
- Re: ANNOUNCE: VGA Mode 12h suppo... Bart Oldeman
- Re: ANNOUNCE: VGA Mode 12h support in... Steffen Winterfeldt
- Re: ANNOUNCE: VGA Mode 12h support in dosemu ... Hans Lermen
- Re: ANNOUNCE: VGA Mode 12h support in dosemu X11 Steffen Winterfeldt
- Re: ANNOUNCE: VGA Mode 12h support in dosemu ... Steffen Winterfeldt
- Re: ANNOUNCE: VGA Mode 12h support in dos... Bart Oldeman
- Re: ANNOUNCE: VGA Mode 12h support in... Steffen Winterfeldt
- Re: ANNOUNCE: VGA Mode 12h support in dosemu X11 Hans Lermen
- Re: ANNOUNCE: VGA Mode 12h support in dosemu ... David Pinson
