Hey,
How's it going? I am looking to write a semi-graphical client/server
scenario to make a game with, and I would like to use UDP packets for
the clients. Being a little new to all of this, can somone please
advice me on how this works? Are sockets my only means of network
traffic? [That may seem like an odd question, but I was instrected that
I could use 'sendto' directly to address multiple parties, etc, for the
same packet. That sounds like multicasting, but I only have real
exposure to app-net interfaces through sockets.].
I am a little confused, and looking for help
thanks,
Joshua
--
Joshua Schmidlkofer
[ -- Linux Evangelist -- ]
devfs for 2.2, it makes you invincible
http://www.atnf.csiro.au/~rgooch/linux/kernel-patches.html
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