Hey,

  How's it going?  I am looking to write a semi-graphical client/server
scenario to make a game with, and I would like to use UDP packets for
the clients.  Being a little new to all of this, can somone please
advice me on how this works?  Are sockets my only means of network
traffic?  [That may seem like an odd question, but I was instrected that
I could use 'sendto' directly to address multiple parties, etc, for the
same packet.  That sounds like multicasting, but I only have real
exposure to app-net interfaces through sockets.].


 I am a little confused, and looking for help


thanks,
   Joshua


-- 
                Joshua Schmidlkofer
            [ --  Linux Evangelist -- ]
      devfs for 2.2,  it makes you invincible
http://www.atnf.csiro.au/~rgooch/linux/kernel-patches.html
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