Hi,

I've been running IP Masquerading on the LAN to enable my LAN users to
surf the web..etc... and it's all working perfectly.

My problem: is that when two (or more) people attemp to connect to a Quake
server on the net the connect for the player freezes?? for example:

I'll be Quaking away and hav'in fun but when another LAN user attemps to
play Quake on the same server that I'm on  my connection just halts.

I've loaded the "ip_masq_quake" module but it didn't have any affect :(

Any comments and/or suggestions will be very helpful...

Thanks,

Quintin.

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