Hi, I've been running IP Masquerading on the LAN to enable my LAN users to surf the web..etc... and it's all working perfectly. My problem: is that when two (or more) people attemp to connect to a Quake server on the net the connect for the player freezes?? for example: I'll be Quaking away and hav'in fun but when another LAN user attemps to play Quake on the same server that I'm on my connection just halts. I've loaded the "ip_masq_quake" module but it didn't have any affect :( Any comments and/or suggestions will be very helpful... Thanks, Quintin.
