From: Andy Shevchenko <[email protected]>

I doubt about usefulness of removed piece of code. But it seems to be not used
because of unchanged value of bJustWokeDSP.

Signed-off-by: Andy Shevchenko <[email protected]>
---
 drivers/dsp/bridge/rmgr/node.c |   17 -----------------
 1 files changed, 0 insertions(+), 17 deletions(-)

diff --git a/drivers/dsp/bridge/rmgr/node.c b/drivers/dsp/bridge/rmgr/node.c
index e213b22..a156182 100644
--- a/drivers/dsp/bridge/rmgr/node.c
+++ b/drivers/dsp/bridge/rmgr/node.c
@@ -1278,7 +1278,6 @@ DSP_STATUS NODE_Create(struct NODE_OBJECT *hNode)
        enum NODE_TYPE nodeType;
        DSP_STATUS status = DSP_SOK;
        DSP_STATUS status1 = DSP_SOK;
-       bool bJustWokeDSP = false;
        struct DSP_CBDATA cbData;
        u32 procId = 255;
        struct DSP_PROCESSORSTATE procStatus;
@@ -1429,22 +1428,6 @@ func_cont2:
                /* Put back in NODE_ALLOCATED state if error occurred */
                NODE_SetState(hNode, NODE_ALLOCATED);
        }
-       if (procId == DSP_UNIT) {
-               /* If node create failed, see if should sleep DSP now */
-               if (bJustWokeDSP == true) {
-                       /* Check to see if partial create happened on DSP */
-                       if (hNode->nodeEnv == (u32)NULL) {
-                               /* No environment allocated on DSP, re-sleep
-                                * DSP now */
-                               PROC_Ctrl(hNode->hProcessor, WMDIOCTL_DEEPSLEEP,
-                                        &cbData);
-                       } else {
-                               /* Increment count, sleep later when node fully
-                                * deleted */
-                               hNodeMgr->uNumCreated++;
-                       }
-               }
-       }
 func_cont:
                /* Free access to node dispatcher */
                (void)SYNC_LeaveCS(hNodeMgr->hSync);
-- 
1.5.6.5

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