Hi Kevin,

On Thu, 28 Jan 2010, Kevin Hilman wrote:

> Hmm, not sure I follow...  
> 
> struct omap_device already contains a struct platform_device, which in
> turn contains a struct device, so to get an omap_device from a struct
> device, there are two container of operaions: to_platform_device() and
> to_omap_device()
> 
> 
> from omap_device.h:
> 
> struct omap_device {
>       u32                             magic;
>       struct platform_device          pdev;
>         [...]
> }
> #define to_omap_device(x) container_of((x), struct omap_device, pdev)
> 
> from platform_device.h:
> struct platform_device {
>       const char      * name;
>       int             id;
>       struct device   dev;
>         [...]
> }
> #define to_platform_device(x) container_of((x), struct platform_device, dev)

Sorry - my E-mail was too hasty and unclear.  What I had in mind was the 
lifecycle aspect of omap_device - i.e., ensuring that omap_devices are 
automatically freed by the device core, similar to the way that 
platform_device_alloc() does it.


- Paul
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