One piece of info that I couldn't find anywhere is a table with the relative 
cost (e.g. a 1..100 scale) of all these HW or SW counters/events.
What are the events that have the most..least effect on performance?
The changes required - to increase the performance - should depend not only on 
the (high) reported counters values but also on their "weight". The 
"counter_value x counter_weight" is the actual meaningful (performance-wise) 
value.
I understand that creating such a table is time consuming and not too 
interesting but I think is necessary for an time-efficient performance 
improvement approach,

thanks,
John



      
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