Hi Niklas,
On Thu, Jan 25, 2018 at 1:34 AM, Niklas Söderlund
<[email protected]> wrote:
> A recent change to the media_entity_to_video_device() macro breaks some
> use-cases for the macro due to a symbol collision. Before the change
> this worked:
>
> vdev = media_entity_to_video_device(link->sink->entity);
>
> While after the change it results in a compiler error "error: 'struct
> video_device' has no member named 'link'; did you mean 'lock'?". While
> the following still works after the change.
>
> struct media_entity *entity = link->sink->entity;
> vdev = media_entity_to_video_device(entity);
>
> Fix the collision by renaming the macro argument to 'media_entity'.
Thanks!
Given there also exists a "struct media_entity", using "_media_entity" seems
safe to me.
Gr{oetje,eeting}s,
Geert
--
Geert Uytterhoeven -- There's lots of Linux beyond ia32 -- [email protected]
In personal conversations with technical people, I call myself a hacker. But
when I'm talking to journalists I just say "programmer" or something like that.
-- Linus Torvalds