Hi Kieran,

Thank you for the patch.

On Thu, Apr 11, 2019 at 05:12:54PM +0100, Kieran Bingham wrote:
> The image partition algorithm operates on the image dimensions as input
> into the WPF entity. Document this in the code block header.
> 
> Reviewed-by: Laurent Pinchart <[email protected]>
> Signed-off-by: Kieran Bingham <[email protected]>
> ---
>  drivers/media/platform/vsp1/vsp1_video.c | 8 ++++++++
>  1 file changed, 8 insertions(+)
> 
> diff --git a/drivers/media/platform/vsp1/vsp1_video.c 
> b/drivers/media/platform/vsp1/vsp1_video.c
> index 563f9a02c373..d1ecc3d91290 100644
> --- a/drivers/media/platform/vsp1/vsp1_video.c
> +++ b/drivers/media/platform/vsp1/vsp1_video.c
> @@ -173,6 +173,14 @@ static int __vsp1_video_try_format(struct vsp1_video 
> *video,
>  
>  /* 
> -----------------------------------------------------------------------------
>   * VSP1 Partition Algorithm support
> + *
> + * VSP hardware can have restrictions on image width dependent on the 
> hardware

Did you mean s/dependent/depending/ ?

> + * configuration of the pipeline. Adapting for these restrictions is 
> implemented
> + * via the partition algorithm.
> + *
> + * The partition windows and sizes are based on the output size of the WPF
> + * before rotation, which is represented by the input parameters to the WPF
> + * entity in our pipeline.
>   */
>  
>  /**
> -- 
> 2.19.1
> 

-- 
Regards,

Laurent Pinchart

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