On Wed, 25 Mar 2015 05:26:08 -0700 (PDT)
"@lex" <[email protected]> wrote:

> On Monday, March 23, 2015 at 3:09:00 PM UTC-3, Siarhei Siamashka wrote:
> >
> > On Mon, 23 Mar 2015 08:13:46 -0700 (PDT) 
> > "@lex" <[email protected] <javascript:>> wrote: 
> >
> > > On Monday, March 23, 2015 at 10:51:17 AM UTC-3, Siarhei Siamashka wrote: 
> > > > 
> > > > On Thu, 19 Mar 2015 05:04:33 -0700 (PDT) 
> > > > "@lex" <[email protected] <javascript:>> wrote: 
> > > > 
> > > > > On Thursday, March 19, 2015 at 8:42:32 AM UTC-3, Henrik Nordström 
> > wrote: 
> > > > > 
> > > > > > ons 2015-03-18 klockan 06:17 -0700 skrev @lex: 
> > > > > > > I have looked into ODROID r4p0 blobs and headers and did not 
> > find 
> > > > any 
> > > > > > > EULA, perhaps it is kept with the sources? 
> > > > > > 
> > > > > > http://forum.odroid.com/viewtopic.php?f=52&t=4956 
> > > > > 
> > > > > Thank you all, 
> > > > > 
> > > > > So, the last hope is what Siarhei Siamashka is suggesting? Any 
> > chance 
> > > > this 
> > > > > will happen? 
> > > > 
> > > > The "last hope" for what? What kind of *real* problem are you trying 
> > to 
> > > > solve? Why would you expect us going "extra mile" in supporting every 
> > > > minor proprietary mali blob update? 
> > > > 
> > > > I have already mentioned in this thread that the r3p0 mali driver, 
> > > > which is integrated into the sunxi-3.4 kernel sources, works mostly 
> > > > fine (partially thanks to a bunch of workarounds). It is good enough 
> > > > for running and/or developing OpenGL ES applications. 
> > > > 
> > > > Allwinner devices have had a reasonably good OpenGL ES support in 
> > > > GNU/Linux via the Mali binary blob for roughly two years already 
> > > > (the installation instructions are available in the linux-sunxi wiki). 
> > > > In addition, a relatively popular Raspberry Pi board could have been 
> > > > also used to develop OpenGL ES applications just fine. 
> > > > 
> > > > The intention was to ensure that when the open source Lima driver 
> > > > is finally ready, it can run a wide selection of useful OpenGL ES 
> > > > applications which were to be developed. 
> > > 
> > > Thanks for the answer. 
> > > 
> > > I have r3p0 running as it should, and never said it was not good. 
> > > "good enough" is never "good enough" for a developer. 
> >
> > OK. 
> >
> > > Yes i could go with Raspberry PI board, better support, better 
> > community, 
> >
> > Well, this "better support" thing is very much subjective and 
> > stereotypical. 
> >
> > > etc.. but i prefer ODROID and i have my reasons.. 
> > > Your work is remarkable, indeed. 
> > > 
> > > The *real* problem is i want to have linux all the bells and whistles 
> > > Android have for this platform, my bad. 
> >
> > I'm not sure if I'm a big fan of abstract bells and whistles. I very 
> > much prefer practical utility. And I would be happy to have reports 
> > like this: 
> >
> >     "I'm developing this very cool open source OpenGL ES game (or 
> >     application) and it runs with X FPS using the r3p0 mali drivers, 
> >     but can be improved to Y FPS with the r3p2 mali drivers" 
> >
> > Instead of 
> >
> >     "I don't like the version number of your mali drivers. The other 
> >     guys have it bigger, so you really need to catch up" 
> >
> > > But..but..but why you so upset? I did not want to start a war, was just 
> > a 
> > > question. 
> >
> > I'm not upset. I'm just explaining why I'm not eager to waste my time 
> > doing work, which has no clear purpose. 
> >
> > The ball is basically on the OpenGL ES application developers' side. 
> > Before nitpicking about the drivers, they really need to show their 
> > commitment by contributing something useful to the free software 
> > community. Today the drivers are in a *much* better shape than the 
> > applications. 
>
> There are some people interested in getting this updated

It's not enough to be casually interested in a bigger version number.
These people should show up in the mailing list and provide more
convincing reasons. Just see my previous reply.

> although this is not a trivial task.

The kernel part is reasonably simple. Because, you know, it's fully
open source. You can have a look at this branch:

    https://github.com/ssvb/linux-sunxi/commits/20140116-mali-r3p2-01rel2

It is split into 3 patches to make things clear and maintainable:

1. Just an unmodified copy of the GPL mali kernel driver from ARM
2. The sunxi adaptation part (mali hardware resources description and
   the code for enabling clocks).
3. A 2GB bugfix which is needed for the Cubietruck

Anyone can do something similar with a newer version of the mali kernel
driver if the need arises.

> Kernel is tuned to server side, and the author has not seen any success 
> story yet, as a learning pourpose i will try and see if i can get to 
> somewhere.
> https://github.com/dan-and/linux-sunxi

It is up to dan-and to provide full support for this code and resolve
any possible mali issues in it. I have nothing to do with it.

-- 
Best regards,
Siarhei Siamashka

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