That's definite. Bummer. Pre-rotation it is, then.
Thank you all! Regards, Andras On Tuesday, December 8, 2015 at 4:03:02 PM UTC+1, Jens Kuske wrote: > > On 08/12/15 15:02, András Ács wrote: > > Thanks! > > It's actually the libvdpau-sunxi, I got confused by the naming (the > > libvdpau-sunxi github page links to https://linux-sunxi.org/Cedrus > which > > refers to CedarX) > > Hi, > > the video engine is able to rotate the video while decoding, but its not > possible to export this feature with vdpau. > > vdpau doesn't provide the information that it needs a rotated video at > decoding time, but only later at render time. You would have to look > into the future to do rotate at decoding time. > G2D is the only other part that can do rotation afterwards, but g2d > can't read the tiled video engine output, so it can't be used too. > > Regards, > Jens > > > > > > On Tuesday, December 8, 2015 at 2:16:17 PM UTC+1, Stefan Monnier wrote: > >> > >>> Can you give advice on how to approach this? Is it at all possible to > do > >>> rotation with the CedarX driver? > >> > >> I'd recommend you try it with the libvdpau-sunxi since it's at least > >> a code base that is amenable to improvements. > >> > >> > >> Stefan > >> > >> > > > -- You received this message because you are subscribed to the Google Groups "linux-sunxi" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. For more options, visit https://groups.google.com/d/optout.
