Hey,

I've ripped apart and played around with the 'cursor' demo in svgalib 
1.9.something. However, I couldn't get it to work in gl mode (you know, with 
the diffirent contexts (virtualscreen, physical, etc). Anyone got some code 
for me to make this happen? The problem is, I've been working on a little 
strategy game, but the mouse is sloppy. If I look at games like RA2, then the 
mouse is amazingly smooth, no matter how slow the game is. Could I get this 
with use of the hardware cursor thing, or am I completely on the wrong road?

Also, is the some documentation on the hardware mouse functions?

Thnx in advance,
- Remenic.

_____________________________________________________
Richard 'Remenic' Stellingwerff
[EMAIL PROTECTED]
http://remenic.2y.net

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