Is there a function to draw
a filled circle in the vga or
vgagl libraries? The documentation
for vgagl refers to a function
called
gl_fillcircle(int x, int y, int r, int c);
but it doesn't appear to be in
the vgagl.h header file or the
library. Thanks for any help
on this matter.
--
Krishna Myneni, Lead Scientist
SAIC, Applied Technology Group
(256) 971-6670 fax: (256) 971-6428
[EMAIL PROTECTED]
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