> > ...
>
> Due to the internal nature of svgalib, and principle constraints of
> accessing a graphics card from user mode, you simply can NOT do this.
Well, you *can* do it, just maybe not safely. One day while I was
bored I decided to investigate into this topic. If I remember
correctly, the easiest way was to setup the screen via svgalib, fork,
and then NEVER TOUCH ANOTHER SVGALIB CALL. :) Other interesting
methods involved the second program mmaping 0xA0000 of /dev/mem(how I
originally did graphics programming before I really understood svgalib
heh :) and then writing to that. You may get some funny flashing
characters when the program exits, but as long as you only touch the
frame buffer, you *should* be ok. Now comes the safety warrenty:
NULL. I learned most of my graphics programming from good old
DOS(disk operating system or denial of service, you decide), have
never actually written a graphics driver and know little about vga
hardware. Dont trust me on this info, try it for yourself! :)
- Chris
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Chris Atenasio <[EMAIL PROTECTED]> - Friends don't let friends use Windows.
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