On 07/29/2013 05:24 AM, Hiroshi Doyu wrote:
> Stephen Warren <[email protected]> wrote @ Thu, 18 Jul 2013 22:10:29 
> +0200:
> 
>> On 07/05/2013 04:44 AM, Hiroshi Doyu wrote:
>>> Create default IOVA maps at boot-up which can be attached to devices.
>>
>>> diff --git a/drivers/iommu/tegra-smmu.c b/drivers/iommu/tegra-smmu.c
>>
>>>  static int tegra_smmu_probe(struct platform_device *pdev)
>>>  {
>>>     struct smmu_device *smmu;
>>
>>> @@ -1160,13 +1182,15 @@ static int tegra_smmu_probe(struct platform_device 
>>> *pdev)
>>>     if (of_property_read_u32(dev->of_node, "nvidia,#asids", &asids))
>>>             return -ENODEV;
>>>  
>>> -   bytes = sizeof(*smmu) + asids * sizeof(*smmu->as);
>>> +   bytes = sizeof(*smmu) + asids * (sizeof(*smmu->as) +
>>> +                                    sizeof(struct dma_iommu_mapping *));
>>>     smmu = devm_kzalloc(dev, bytes, GFP_KERNEL);
>>>     if (!smmu) {
>>>             dev_err(dev, "failed to allocate smmu_device\n");
>>>             return -ENOMEM;
>>>     }
>>>  
>>> +   smmu->map = (struct dma_iommu_mapping **)(smmu->as + asids);
>>
>> Shouldn't "+ asids" be "+ asids * sizeof(*smmu->as)" to match the
>> calculation of "bytes" above?
> 
> The structure is:
> 
> smmu {
>      ....
>      struct dma_iommu_mapping **map;
>      ....     
>      struct smmu_as   as[0];
> };
> 
> I think that this is correct, but is the following better?

Oh right, I guess since that's pointer-math, the compiler already
multiplies by the array entry size.

> + smmu->map = (struct dma_iommu_mapping **)&smmu->as[asids];

That would be a bit more obvious.
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