> This patch completely punts on passing SLAB_POISON, I've
> gotten burnt by it once too many.  Seems like the slab code
> changed somewhere.  I've got a separate patch to make the

If slab poisoning is throwing up errors, you really _really_ need to find
out why. So far every time I've blamed the slab poisoning code there have
been two errors - and the first was blaming it.

Alan

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