On Sunday 08 October 2006 8:16 pm, Alan Stern wrote:
> On Sun, 8 Oct 2006, Christopher "Monty" Montgomery wrote:
> 
> > > I don't know what this "low-latency" thing is you're referring to.  But
> > > it sounds like it's trying to be _too_ low.
> > 
> > Professional audio applications generally specify 2-5ms turnaround.
> > That's from sample to playback.  More than about 5ms you can't do
> > digital monitor, realtime effects or a host of other useful things
> > sound engineers have come to expect.
> 
> Okay.  Then there's nothing to stop you from putting 1 or 2 ms worth of
> data in each URB and keeping 2 URBs in the queue at all times.  Except 
> that you run a high risk of loss-of-sync owing to kernel latency.  But 
> that will always be true in a low-latency application.

Right ... Monty, remember that a millisecond of IRQ latency is very
possible, and is enough to cause an underrun if you don't have an
urb with a millisecond's worth of data running while the system hits
delays (like, another IRQ handler) before processing the previous URB.


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