On 10/9/06, Alan Stern <[EMAIL PROTECTED]> wrote:
> So you're saying if the current uframe is N when you receive an URB whose
> first slot belongs in uframe N+1, then you have to reject it, right?

No, that we try to fill the slot and if the clock is at/past the slot
when we're done filling, look to see if the slot was processed.  If it
wasn't, unlink it and return loss of sync.

> Meaning that every URB has to be submitted as much as 250 us in advance.

Or we could do it that way, yes.

> What about other host controllers?  A full-speed controller uses 1-ms
> frames.  Are you willing to live with up to 2 ms of pessimism?

Before I answer that, would the first way I suggested work?  We go
through all the careful atomic linking/unlinking  for a reason, and
the point of the driver is to usefully encapsulate complexity--- this
would be a handy thing to encapsulate.

Monty

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