Entertainment systems used in aircraft need additional keycodes for their
Passenger Control Units, so let's add them.

Signed-off-by: Dmitry Torokhov <[email protected]>
---
 include/uapi/linux/input.h | 5 +++++
 1 file changed, 5 insertions(+)

diff --git a/include/uapi/linux/input.h b/include/uapi/linux/input.h
index 54a3b49..e6d9609 100644
--- a/include/uapi/linux/input.h
+++ b/include/uapi/linux/input.h
@@ -702,6 +702,11 @@ struct input_keymap_entry {
 #define KEY_CAMERA_LEFT                0x219
 #define KEY_CAMERA_RIGHT       0x21a
 
+#define KEY_ATTENDANT_ON       0x21b
+#define KEY_ATTENDANT_OFF      0x21c
+#define KEY_ATTENDANT_TOGGLE   0x21d   /* Attendant call on or off */
+#define KEY_LIGHTS_TOGGLE      0x21e   /* Reading light on or off */
+
 #define BTN_TRIGGER_HAPPY              0x2c0
 #define BTN_TRIGGER_HAPPY1             0x2c0
 #define BTN_TRIGGER_HAPPY2             0x2c1
-- 
1.7.11.7

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