I've downloaded some SDL 'demos' that show how to use SDL to render OpenGL 3D stuff...
Here is what happens when I try to 'make' the demos...
[EMAIL PROTECTED] WaveGL]$ make
make[1]: Entering directory `/home/chrisw/WaveGL'
cc `sdl-config --cflags` `sdl-config --libs` -lm -lGL -lGLU -o WaveGL WaveGL.o
/usr/bin/ld: cannot find -lGLU
collect2: ld returned 1 exit status
make[1]: *** [WaveGL] Error 1
make[1]: Leaving directory `/home/chrisw/WaveGL'
make: *** [all] Error 2
Obviously the compiler can find gl.h but not glu.h. This is odd to me since glu.h sits in /usr/include/GL/ right next to gl.h. Does anyone have any clues as to why this might not work for me?
On a related topic I've compiled some very big SDL apps that use OpenGL before with no problems... :-/
Thanks in advance,
Chris Wilkinson, Christchurch.
