On Thu, 18 Aug 2005 07:04, Timothy Pick wrote:
> On Thu, 2005-08-18 at 01:42 +1200, Wesley Parish wrote:
> > I've just had another look at the Quake ftp site, and compared the file
> > sizes quake2.zip=1.4MB
> > nexuiz11.zip=158.3MB
> >
> > nexuiz was derived from quake2.  It's put on some weight! ;)
>
> I'd only be guessing but quake2.zip probably doesn't include the *.pak
> files (the archives that hold all the level data, sounds, textures etc)
> and the nexuiz11.zip probably does...
> id release the game engines but hold the rights to the game data. You
> gotta buy a disc or download a shareware/demo version to play the game.

Yes, I've heard that as well.  And I have looked at the Quake2 source code - 
it's only got the game engine files.

Fair enough - the engine can do anything - within reason - but the individual 
games belong to the people who've developed them using the "game engine 
infrastructure".  Makes sense.

Wesley Parish

-- 
Clinersterton beademung, with all of love - RIP James Blish
-----
Mau e ki, he aha te mea nui?
You ask, what is the most important thing?
Maku e ki, he tangata, he tangata, he tangata.
I reply, it is people, it is people, it is people.

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