On Thu, 18 Aug 2005 07:04, Timothy Pick wrote: > On Thu, 2005-08-18 at 01:42 +1200, Wesley Parish wrote: > > I've just had another look at the Quake ftp site, and compared the file > > sizes quake2.zip=1.4MB > > nexuiz11.zip=158.3MB > > > > nexuiz was derived from quake2. It's put on some weight! ;) > > I'd only be guessing but quake2.zip probably doesn't include the *.pak > files (the archives that hold all the level data, sounds, textures etc) > and the nexuiz11.zip probably does... > id release the game engines but hold the rights to the game data. You > gotta buy a disc or download a shareware/demo version to play the game.
Yes, I've heard that as well. And I have looked at the Quake2 source code - it's only got the game engine files. Fair enough - the engine can do anything - within reason - but the individual games belong to the people who've developed them using the "game engine infrastructure". Makes sense. Wesley Parish -- Clinersterton beademung, with all of love - RIP James Blish ----- Mau e ki, he aha te mea nui? You ask, what is the most important thing? Maku e ki, he tangata, he tangata, he tangata. I reply, it is people, it is people, it is people.
