On Mon, November 19, 2007 8:58 am, Derek Smithies wrote:
> Hi,
> On Mon, 19 Nov 2007, John Williams wrote:
>> Derek Smithies wrote:
>> >
>> > Well yes, but you are missing the real problem.
>> >  The big big big problem with 64bit is application support.
>> >
>> > a)ATI and Nvidia card support is more problematic.
>> > b)Many of the apps on sourceforge etc are tested on 32 bit machines.
>> >   when building on 64 bit machines, the library paths etc are wrong.
>> It
>> >   don't work. Which is often an autotool issue. (There is a rant
>> coming
>> >   on the woes/deficiencies of autotools, but I will suppress that).
>> > c)the latest linux flash plugin is available for 32 bit machines only.
>> >
>> Yum info nspluginwrapper
>> Adobe flashplayer works in 64 bit Fedora with the wrapper
>> There's a wrapper for JRE too
>
> yeup - which verifies my original point,
>> > a)ATI and Nvidia card support is more problematic.
> "Doable, but it is a pain".

nVidia has 64 bit support.

>
> The model I have of software, particularly commercial software, is that I
>   *grab the CD/url/whatever,
>   *install in computer, hit install,
>   *accept whatever conditions,
>   *make ; make install
>
> and it just works.
>
> This is the standard set by the windows/mac community.

You must be deluded. Take a look at any online windows community of
interest and observe the  frustration of those who cannot get drivers and
other software to work in various versions of windows.


> Agreed, not always achieved, But this is the standard to strive for.

-- 
Nick Rout

Reply via email to