On Mon, November 19, 2007 8:58 am, Derek Smithies wrote: > Hi, > On Mon, 19 Nov 2007, John Williams wrote: >> Derek Smithies wrote: >> > >> > Well yes, but you are missing the real problem. >> > The big big big problem with 64bit is application support. >> > >> > a)ATI and Nvidia card support is more problematic. >> > b)Many of the apps on sourceforge etc are tested on 32 bit machines. >> > when building on 64 bit machines, the library paths etc are wrong. >> It >> > don't work. Which is often an autotool issue. (There is a rant >> coming >> > on the woes/deficiencies of autotools, but I will suppress that). >> > c)the latest linux flash plugin is available for 32 bit machines only. >> > >> Yum info nspluginwrapper >> Adobe flashplayer works in 64 bit Fedora with the wrapper >> There's a wrapper for JRE too > > yeup - which verifies my original point, >> > a)ATI and Nvidia card support is more problematic. > "Doable, but it is a pain".
nVidia has 64 bit support. > > The model I have of software, particularly commercial software, is that I > *grab the CD/url/whatever, > *install in computer, hit install, > *accept whatever conditions, > *make ; make install > > and it just works. > > This is the standard set by the windows/mac community. You must be deluded. Take a look at any online windows community of interest and observe the frustration of those who cannot get drivers and other software to work in various versions of windows. > Agreed, not always achieved, But this is the standard to strive for. -- Nick Rout
