On Saturday 06 December 2008 23:47:49 Wesley Parish wrote:
> Sounds too much like hard work.  No, what you'd want to do is advertise and
> set up a few large-scale deathmatches at Uni and Polytech, etc, hash the
> identities of the players with the monsters and opponents they're fighting,
> assign the hash values to the various traffic lights, and ... let the games
> begin!  That's a lot more elegant way of causing chaos than doing it
> manually!
>
Wesley I ment and intended to say that you manually controlled the phasing of 
the lights so you decided at random when they'd all go red or green or 
Flashing yellow.

But hell you came up with a good idea, I just wanted to keep in the CLUG 
family so to speak.

> Wesley Parish
>
> On Saturday 06 December 2008 18:32, dave wrote:
> > On Saturday 06 December 2008 17:16:39 Steve Holdoway wrote:
> > > On Fri, 05 Dec 2008 15:23:59 +1300
> > >
> > > Zane Gilmore <[EMAIL PROTECTED]> wrote:
> > > > So what are we going to do next week?
> > > >
> > > > Are we just going to the pub on Thursday night or what?
> > >
> > > How about.... PAINTBALL!
> > >
> > > http://www.theregister.co.uk/2008/12/05/bofh_2008_episode_39/
> > >
> > > Steve Holdoway <[EMAIL PROTECTED]>
> >
> > Your Sick    (in a funny sorta way) !!!
> > Loved the story so i think your wanting to have one in an urban setting?
> >
> > God i can see it now CLUG members showing up a the grumpy mole or some
> > such place all cam'd up and bellachavered  with the paintball guns and
> > taking out all the other patrons in site, then with the alert out and
> > Wesley pluged into the CCC traffic system creating haoc on the roads to
> > slow down the AOS (armed offenders squad) and Rob patched into the CCTV
> > system to assist Wes, steve having hacked into the air force's system
> > creates some critical emergency that grounds all choppers and finally
> > those who attacked the patrons settle down for a few pints before
> > slipping away uncaught.
> >
> > well the story leads down this path (Iknow i'm sick also - hahaha)


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