On 29 Jun 2001, H. Peter Anvin wrote:

> By author:    Tomohiro KUBOTA <[EMAIL PROTECTED]>

> > or later), "kon" does not (and works with older Linux kernel).
> > [According to the changelog file of "kon", the first test
> > release was 1992-10-13, obviously when framebuffer was not
> > available.]

 Just FYI, 'HAN' (and 'HAN2') was patterned after 'KON' and has been
used by Korean Linux users.

> > However, I don't know whether Unicode can be implemented
> > without framebuffer.  Just an information.

> Sure it can.  The standard console does, and you could do it on top of
> libvga, or whatever.  It's just a matter on what level of support.

 I agree. I don't see no reason why Unicode can't be done this way.


> Building on top of the framebuffer driver is probably a good idea.  It
> still puts the glyphs and terminal emulation code in user space, which
> is probably the Right Thing<TM> to do, especially considering CJK
> (extrememly large glyph set), Indic and Arabic scripts (complex
> shaping rules), as well as combining characters etc.

  Actually, HAN (Korean incarnation of 'KON')  does NOT use fonts
with thousands of glyphs but uses much smaller fonts with at most a few
hundred glyphs(it can be just tens of glyphs if required) How?  HAN (like
'Hanterm', Korean xterm does and support of Indic/Thai scripts need
to do) makes use of 'on-the-fly' generation of glyphs (with component
glyphs).  So, in this respect, Korean support should be put along with
Indic/Thai/Arabic (rather than along with Chinese and Japanese).

   Jungshik Shin

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Linux-UTF8:   i18n of Linux on all levels
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