In uvc_video.c:
uvc_init_video_isoc(...) {
:
npackets = (size + psize - 1) / psize;
if (npackets > UVC_MAX_ISO_PACKETS)
npackets = UVC_MAX_ISO_PACKETS;
:
}
in mycase I originally have npackets = 199, and after the 3 lines there, it
becomes 40, which is UVC_MAX_ISO_PACKETS.
My question is if there is a frame that needs more than 40 packets to
transfer, how is the data going to be not lost?
Is it because we send multiple URBs (I set UVC_URBS to 1)?
--
Best Regards
Brian
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