As far as I know, the iPod nano which I worked and tested with ran games at a "playable" speed when overclocked to 81MHz. In addition, from what I've been told, iPodLinux has a much, much greater overhead than Rockbox. Rockboy and iBoy were, however, ported from gnuboy which I believe stressed compatibility over speed (due to the lack of need for optimization on standard desktops) whereas gpSP was a GBA emulator written from scratch that was far faster (even in its initial release) than the VBA Advanced port on the PSP (222MHz, MIPS but with a bunch more hardware).
I'll poke around and see if I can get funding for a newer generation iPod to play with as an independent study. No guarantees, but my curiousity has been aroused ; P ~Keripo Philip Peng School of Engineering and Applied Science University of Pennsylvania (215) 385-6227 / (215) 417-7314 Quoting linux4nano-dev-requ...@gna.org: > > Message: 1 > Date: Thu, 11 Mar 2010 13:49:33 +0100 > From: The Seven <these...@gmx.net> > Subject: Re: [Linux4nano-dev] GBA Emulator > To: developpement mailing list <linux4nano-dev@gna.org> > Message-ID: <4b98e6dd.5050...@gmx.net> > Content-Type: text/plain; charset=UTF-8 > > IIRC, they already tried making a GBA emulator, but a 200MHz ARM seems > to be still too slow to emulate those at a reasonable speed. Looking at > the specs of that thing I can't really see why, but i heard even Rockboy > is lagging badly with some games. > > > _______________________________________________ Linux4nano-dev mailing list Linux4nano-dev@gna.org https://mail.gna.org/listinfo/linux4nano-dev http://www.linux4nano.org