As far as I know, the iPod nano which I worked and tested with ran  
games at a "playable" speed when overclocked to 81MHz. In addition,  
from what I've been told, iPodLinux has a much, much greater overhead  
than Rockbox. Rockboy and iBoy were, however, ported from gnuboy which  
I believe stressed compatibility over speed (due to the lack of need  
for optimization on standard desktops) whereas gpSP was a GBA emulator  
written from scratch that was far faster (even in its initial release)  
than the VBA Advanced port on the PSP (222MHz, MIPS but with a bunch  
more hardware).

I'll poke around and see if I can get funding for a newer generation  
iPod to play with as an independent study. No guarantees, but my  
curiousity has been aroused ; P

~Keripo


Philip Peng
School of Engineering and Applied Science
University of Pennsylvania
(215) 385-6227 / (215) 417-7314


Quoting linux4nano-dev-requ...@gna.org:
>
> Message: 1
> Date: Thu, 11 Mar 2010 13:49:33 +0100
> From: The Seven <these...@gmx.net>
> Subject: Re: [Linux4nano-dev] GBA Emulator
> To: developpement mailing list <linux4nano-dev@gna.org>
> Message-ID: <4b98e6dd.5050...@gmx.net>
> Content-Type: text/plain; charset=UTF-8
>
> IIRC, they already tried making a GBA emulator, but a 200MHz ARM seems
> to be still too slow to emulate those at a reasonable speed. Looking at
> the specs of that thing I can't really see why, but i heard even Rockboy
> is lagging badly with some games.
>
>
>



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