ron minnich <[EMAIL PROTECTED]> writes:
> You can in the emulator redirect I/O port access to a function. Write the 
> code to handle read/write on those ports and use the emulate_counter to 
> drive the clock value.

Let me ask this quick question.  Does the emulator restrict port I/O to
just the resources on a particular VGA device?   If not that is something
we need to do to implement to ensure we flush these kinds of issues
into the open and ensure the emulator is portable.

Eric
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