Question #124387 on ADCH++ changed:
https://answers.launchpad.net/adchpp/+question/124387

    Status: Open => Answered

poy proposed the following answer:
the plugin path doesn't point to where Lua scripts are, it points to where the 
plugin binaries are (like Bloom.so and Script.so).
yours should probably be:
<Plugins Path="/usr/lib/adchpp/">
then you should have a Script.xml file that contains the path to the Lua 
scripts:
<Engine language="lua" scriptPath="/usr/lib/adchpp/scripts">

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