Fixed in DC++ 0.780.

** Changed in: dcplusplus
       Status: Fix Committed => Fix Released

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https://bugs.launchpad.net/bugs/617757

Title:
  portable FastCriticalSection implementation

Status in DC++:
  Fix Released
Status in Linux DC++:
  Confirmed

Bug description:
  patch attached.
  It may have benefits on win32, the old implementation used sleep(1) in "fast" 
critical section (Thread::yield).
  Now Thread::yield seems to be unused, I think it should be removed, it's 
dangerous. Incorrectly using scheduler's yield may lead to unnecessary cpu 
consumption.

  I tested only unix after patching this.



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