2009/8/17 प्रविण सातपुते <[email protected]>

> 2009/8/16 Naveen Kumar <[email protected]>
>
>
>
> >                       Currently it's just a keymap which makes use of the
> > facilities provided to us by the iiimf (Internet/Intranet Input Method
> > Framework). But I intend to build more over it, maybe a full fledged
> > mathematical package . And while compiling it I came across a lot of
> > demerits of current Unicode encoding scheme for mathematical text input.
>
>
> might be there only one, missing some maths symbol
>

In the next version I will try to put all possible symbols. Maybe even some
additional things.


>
>
> > If
> > I am not wrong TeX/LateX use font based rendering scheme to generate
> final
> > images of the mathematical formulas which are not character symbols.
>
>
> Unicode has incorporated many symbols already in Unicode, so as far as
> Character symbol has corresponding Unicode code point and font has
> corresponding shape included in it, i think it should not create any
> problem
>
> http://unicode.org/charts/PDF/U2200.pdf
>
>
At some places complicated things cannot be written using just Unicode
symbols.

For example when we require any script to act as super script as in symbols
for upper limit and lower limit in summation,

or let us say 2^(2^(2^2)) were the 2 must apply 3 levels of superscript
styling.

Also the symbols like integration and summation must have some kind of place
holders to depict these upper and lower limits.

extendable natural horizontal line for separating numerator and denominator
part of a fractional equation. Right now we might have to do away with (/)
symbol.

The same case with nth root; the horizontal line must cover the equation
from the above completely. Right now we do away with (√ ∛√)


There are numerous such examples. Some of these demerits can be easily
removed while others may require careful thinking. These need to be removed
gradually by Unicode consortium, provided some agency works on it. Also the
font based mechanisms of latex could be incorporated, but in order for
rendering engine to take such decisions, such instructions need to be
provided to them. And incorporating specialized code points like \Ux200C and
\Ux200D to do these might suffice to some extent. I will try and highlight
these things in the white paper. Just give me some time to do just that.


> >
> > Currently TeX/LateX can do "much much" more than just raw Unicode
> > characters
> > for mathematical text input. I am also planning to write some kind of
> white
> > paper on this.
>
>
> yeah, that will be nice
>
> Nice work congrats
>


Thanks a lot. Give me some time to compile that white paper.


Thanks and regards
Naveen Kumar
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